From the very beginning of the fourth campaign, fresh DM Brennan Mulligan has kept viewers on edge with rich lore, a diverse cast of personalities, and a thrilling plot including angels, demons, and malevolent powers expanding in influence within Dol-Makjar.
Warning: Key plot points for the latest installment of Campaign 4 lie ahead.
The Warrior Group Revealed
The latest chapter concluded with a major cliffhanger and revealed the initial group of heroes who will branch out from the central cast to embark on their own adventure, separate from the remaining groups.
The Soldiers table consists of the determined fighter (portrayed by the voice actor), Thimble (Laura), the fierce warrior (Whitney), the cleric (the player), and Kattigan (Robbie).
The Reason for Division
Considering a large ensemble, it was clear from the outset that keeping everyone at the same party would be unworkable.
That’s why, the initial installments of this story serve as an Introduction, intertwining the individual narratives before branching into three separate parties: Warriors, Schemers, and Questers.
The Nature of the Soldiers Table
As described by Brennan Lee Mulligan, the combat-focused party is for players who enjoy a typically action-packed battle-oriented gameplay experience where non-violent answers are scarce.
Upon first impression, characters like the squeamish cleric the cleric might appear mismatched, but the events of episode 3 demonstrate why these specific adventurers are ideally matched for the combat party.
Why They Must Go
First, the team has a clear idea where to head next after a violent first encounter with the antagonists.
An old friend of Thjazi Fang—whose demise started the campaign’s events—manipulated The Crow Keepers for his selfish purposes, breaking into the hidden lair, striking Thimble, and taking all the magical artifacts to dispose of.
Casimir then settled his debts and escaped to a fortified location in the remote area, north of Dol-Makjar, with Teor’s brother pursuing him.
Personal Motivations
Secondly, each adventurer has a individual motive to depart the urban setting:
- The agile hero, as the companion and closest confidant, seeks retribution.
- The adventurer knows the region and cautions that it is a dangerous location.
- The strong character and The healer, having disobeyed his relatives’ demands to eliminate Teor and instead saved him, have no other options.
- But, their status as key figures in the influential clan could enable the party reach areas they normally couldn’t.
- Furthermore, The fighter swore a eternal obligation to The cleric for his rescue and will now follow him anywhere.
Fugitives
In addition, all of them are wanted by the authorities that rule the city for a multiple motives, making staying in the city dangerous:
- Thimble and Kattigan are notorious outlaws.
- Tyranny and The healer turned against the influential house and the horde of evil beings they are partnered with.
- The fighter is marked for death by the clan.
This leaves them few options but to travel to Timmony in pursuit of the traitor.
What’s Next?
According to episode three’s Cooldown, we discover that the Soldiers table won’t be around in the upcoming installment, leaving the remaining eight cast members to round up the Seekers and Schemers tables.
Audiences can look forward to learning which characters will be assigned to which table in Campaign 4’s final introductory chapter, released on next week.